Painting - invertedFall Title Screen
Rebuilt my title screen for invertedFall for our prototype for tomorrow.
Quick half hour painting with oil paints, using two reference images.
Repository for my random, mad writings, and occasional pieces of art. Whatever happens, happens.
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Showing posts with label Painting. Show all posts
Showing posts with label Painting. Show all posts
Monday, June 17, 2013
Sunday, June 9, 2013
invertedFall - Digital Painting
invertedFall - Digital Painting
Quick digital painting I threw together that will form the basis of my Front End assignment over the next two weeks. It's for invertedFall, one of the games I'm actively working on.
Monday, June 3, 2013
Painting - Speed Tree Shadow
Painting - Speed Tree Shadow
Just a really quick speedpainting I did in 3 minutes using a new tool for my computer. Pastel and watercolors on concrete.
Just a really quick speedpainting I did in 3 minutes using a new tool for my computer. Pastel and watercolors on concrete.
Sunday, November 18, 2012
Painting - Chelsea
Painting - Chelsea
So for an exercise I did a painting from reference of my friend Chelsea, who is literally on the other side of the world right now living it up! I missed her so I ask her about it, went and found a picture on facebook (she's very photogenic) and did this on my wacom. It took me about 4 hours from start to finish, not bad painting from reference.
So for an exercise I did a painting from reference of my friend Chelsea, who is literally on the other side of the world right now living it up! I missed her so I ask her about it, went and found a picture on facebook (she's very photogenic) and did this on my wacom. It took me about 4 hours from start to finish, not bad painting from reference.
Monday, September 24, 2012
Painting - xkcd Paintings
Painting - xkcd Paintings
So a couple days ago last week, on xkcd there was a great webcomic done by Randall Munroe.
I adore xkcd, and the webcomic was titled Click and Drag.
You can view it above. What rapidly becomes apparent as you look at it is the incredible scope of this particular webcomic. What Randall has done is created actually a much more intricate, massive image that is fully scrollable. There are probably more than a hundred little inside jokes, pieces of art, nuanced characters, or lines throughout this massive image.
It really got me thinking, partially in awe, but also in terms of the digital divide for us between computer generated work and physical mediums. The two are irrevocably split in many ways now, even people skilled in one medium, may not ever pick up skills or have needs to in the other. I know many painters who profess no skill at all in cgi, and cgi artists who have never mixed paint before in their lives.
If you wanted to, at proper appropriate scale print out this comic it would be incredibly large. Probably impossibly large, and without the scalability would be impossible to really appreciate as a piece of art.
And yet here it is, freely available for anyone to look at.
Everything on the internet, for the most part is freely available to look at. It's our art, ours, as artists, we took it back. We took it out of the hands of museum curators, or critics, or reviewers. We put it up where we will in our own little slices as we choose. It shocks, or confronts...or it doesn't. It's available for the viewing, or it isn't. We archived it, this is ours, put up on the internet. It's us.
Anyway, I took these and did some work painting the otherwise black and white images. It was a lovely exercise in working on my cloud paintings. I hope you enjoy.
So a couple days ago last week, on xkcd there was a great webcomic done by Randall Munroe.
I adore xkcd, and the webcomic was titled Click and Drag.
You can view it above. What rapidly becomes apparent as you look at it is the incredible scope of this particular webcomic. What Randall has done is created actually a much more intricate, massive image that is fully scrollable. There are probably more than a hundred little inside jokes, pieces of art, nuanced characters, or lines throughout this massive image.
It really got me thinking, partially in awe, but also in terms of the digital divide for us between computer generated work and physical mediums. The two are irrevocably split in many ways now, even people skilled in one medium, may not ever pick up skills or have needs to in the other. I know many painters who profess no skill at all in cgi, and cgi artists who have never mixed paint before in their lives.
If you wanted to, at proper appropriate scale print out this comic it would be incredibly large. Probably impossibly large, and without the scalability would be impossible to really appreciate as a piece of art.
And yet here it is, freely available for anyone to look at.
Everything on the internet, for the most part is freely available to look at. It's our art, ours, as artists, we took it back. We took it out of the hands of museum curators, or critics, or reviewers. We put it up where we will in our own little slices as we choose. It shocks, or confronts...or it doesn't. It's available for the viewing, or it isn't. We archived it, this is ours, put up on the internet. It's us.
Anyway, I took these and did some work painting the otherwise black and white images. It was a lovely exercise in working on my cloud paintings. I hope you enjoy.
Saturday, September 8, 2012
Painting - Artwork Translation
Painting - Translation: Van Gogh's Starry Night Over The Rhone to Jackson Pollock / Jean-Paul Riopelle
For this final assignment, we were tasked with taking a certain classical style painting, and translate it to a more modern art movement style. I picked Van Gogh, but instead of doing the famous 'Starry Night', I chose a slightly (barely) more obscure one called Starry Night over the Rhone. Taking that painting, here's my process of making it into an Abstract Expressionism, similar to Jackson Pollock or Jean-Paul Riopelle
Read on:
Wednesday, September 5, 2012
Painting - Clyfford Still
"I am not interested in illustrating my time. A man's "time" limits him, it does not truly liberate him. Our age - it is one of science, of mechanism, of power and death. I see no point in adding to its mechanism of power and death. I see no point in adding to its mammoth arrogance the compliment of a graphic homage."
-Clyfford Still
Thursday, August 30, 2012
Painting - Lifeline in Paint
For an assignment in my painting class, we were tasked with creating an original painting utilizing ten specific shades of colour. The specific shades were to be utilized how ever we chose, in any combination. Each hue was to represent how we felt a year in our life was, ten hues, each for a year spanning our last decade. We were otherwise given very little instruction.
It was, in many respects a very free-form exercise. I picked my hues, wrote a brief blurb for each, figured out what each year was or meant, and then simply went to task. What follows is a fantastic expression of who I am on canvas, but also impressively cryptic. It is me, in many respects, but only through the rationalization of my own head.
I did the following on stretched canvas.
It was, in many respects a very free-form exercise. I picked my hues, wrote a brief blurb for each, figured out what each year was or meant, and then simply went to task. What follows is a fantastic expression of who I am on canvas, but also impressively cryptic. It is me, in many respects, but only through the rationalization of my own head.
I did the following on stretched canvas.
Saturday, August 18, 2012
Painting - Goodbye in Mono-Red
A painting study I did today for colour theory class.
A Goodbye in Mono-Red
Enjoy
Sunday, July 22, 2012
Painting - Good Women Hue Study
Just sayin'.
Anyway this is ongoing this week, I'll post more as I finish sections.
This one is the initial trace sketch, with just a little bit of black painted in the corner (because I forgot to take the picture before I started with the black.
This one is with the black shadow areas filled in.
The finished painting, the light makes it look pretty wonky and it's much darker than it seems....but oh well. The painting was supposed to be split in half with one side in grey scale, and the other in a single hue (in this case blue).
Here's the original photo by Marc Chalifoux here:
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